Recovering and Finishing

We’ve mentioned rallying a few times during the course of this beginners guide, but in simple terms, rallying is what allows you to get back up and back into the fight.  You can rally in several ways but this tends to happen from killing an enemy with your downed skills or during you attacking them and if someone else lends a helping hand.

As also mentioned above, you can rally by using Bandage.  If you successfully channel skill 4 to the point where your health is restored, you will rally.

If you are unlucky enough not to rally you will enter a defeated state.  At this point you are considered dead and will need to return to a nearby Waypoint.

There are two key icons you need to be aware of when playing, specific to downed.  The first is Downed Ally indicated by a blue icon and Downed Enemy, indicated by a red skull icon.

When you are downed, your character is in a debilitated state. As a result, you cannot move, dodge, activate any of your skills or undertake any of your profession mechanics.  You can tell when you enter a downed state based on the fact your health will have reached zero and you are now stationary, in a heap on the floor.  Thankfully this means that you don’t yet have to give up the fight and although you are severely weakened, this does not mean you are finished.

Enemies when you enter the downed state will continue to attack you, based on your inability to avoid them.  Each time you are downed, whether from a player or enemy you incur one downed penalty.  This downed penalty reduces your health when in the downed state by 25% for each point and will last for a total of 1 minute.  After being downed 5 times within the space of a minute you will be defeated, resulting in you having to teleport to the nearest Waypoint.

If you are downed underwater it is actually called drowning and you’ll be prompted with a message stating “Swim to the surface!” while if you are downed on land the message will state “Fight To Survive!”

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